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I'm your run-off-the-mill nerd, writing mostly to amuse myself, about programming, games, maybe photography and music at some point.

If anyone else finds en{tertainment,lightening} here, that's a welcome side effect.

I set up this blog to share my journey with the fadEout project (rewriting wipEout based on some leaked source code). If the latest posts don't make sense to you, start at the beginning.

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4 posts in total

Asset loading (Part 2)

Time for some compression!

Asset loading (Part 1)

In which I learn about the dangers of naive slurping

See you later, Allocator

fadEout

How hard can it be to rewrite a 30-year old game, if you have the source code?